Fortnite Chapter 4 A lot of new products!

Fortnite Chapter 4: A lot of new products !

A new chapter of Fortnite is generally reflected in the arrival of a myriad of outfits, weapons, options, utility objects … Thus, the players impatiently waited for chapter 4. The developers also benefited from an excellent transition to introduce the lot of new products from the V23. As a result, you will even appreciate the new cities and the new features of the game.

New map for chapter 4 !

Despite its slightly soft side, Chapter 3 of Fortnite ended in style with the fracture event. The final has indeed led to the destruction of the island. The paradigm then activated the zero point to form a new island from the remains of the old. You have a new map for chapter 4.

You can find familiar places and discover all new areas. The recomposed island includes, among other things:

  • Anvil Square;
  • Breakwater Bay;
  • Brutal bastion;
  • The Timeless citadel;
  • Frenzy Fields
  • Lonely Labs;
  • Shattered Slabs;
  • Slappy Shores.

Overall, medieval inspiration is quite marked on this atypical universe. You will then evolve in an imposing world full of opportunities. In addition, known places allow you to take full advantage of graphic improvements.

A new vehicle available: the Moto Cross

The all-terrain motorcycle is one of the most popular new products from players in Chapter 4. It allows in particular to make figures and handle weapons while rolling. You will therefore not be vulnerable during your trips to the island. In addition, the vehicle allows you to quickly reach your destination and go on an adventure to discover new horizons.

You can also use the shock wave hammer, if you prefer less conventional travel means. With this new weapon, you can propel yourself into the air to escape your opponents. Chapter 4 also allows you to ride in … snowball ! That said, the Moto Cross remains the most interesting solution for stylish raids or explorations.

New weapons !

Already mentioned, the shock wave hammer is above all a melee weapon. It allows you to cause significant damage to your opponents or to project them in the distance. You can also propel yourself into the air with your allies in the middle of a battle. On the other hand, Fortnite Chapter 4 offers many weapons envied by the followers of Rainbow Six and R6 Tracker . Your new arsenal includes in particular:

  • The ex-caliber rifle, replacing the bullets with explosive blades;
  • The rush with rumble pump, allowing to pull two cartridges and inflict large damage to your opponents;
  • The automatic expert shotgun, fast shots, but at range and moderate damage;
  • The assault rifle with red stitch viewfinder, offering more precision;
  • The gunner with a double charger, with fast fire and refill;
  • The tactical pistol having a surprising firepower.

With these new weapons, you increase your chances of making a top 1 ! You only have to familiarize yourself with their specificities. How to be strong in Fortnite ? VS’is simple, just look at our article !

Utility objects: new products

On the side of utility objects, kinetic ore is one of the most interesting new features. You can find them in the mines of Shattered Slabs. Thanks to this ore, you will manage to challenge the laws of physics.

This is a strategic asset during battles. The surprise effect is your best ally, if you meet stronger opponents, according to Fortnite Tracker data .

To win PVs, you now have new solutions with celestial jellyfish, Slapelles and Slap syrup. The latter is produced from Slapelles, at the Slappy Shores factory. And it turns out to be much more effective than the fruit.

The syrup effectively makes it possible to recover more PV and to enjoy a reaches of unlimited energy longer.

Addition of features on Fortnite

From now on, you have the possibility of spanning obstacles by rushing on it. Chapter 4 also makes the game more hectic with booty shooting and zone conquest. You must indeed avoid being preceded by other players.

For their part, the reinforcements of reality deserve special attention.

During your games, you will be able to choose reinforcements generated randomly. The options will be more numerous, if you stay longer in a game. In addition, they remain active until the end of the game and unlock various features, for example:

  • The light fingers accelerate the recharge of your weapons;
  • The mechanical archer gives access to an explosive mechanical archer and shock wave;
  • The air affinity makes you able to redeploy the glider;
  • The supercharge reduces consumption and increases the robustness of your vehicles;
  • The spring effect allows you to jump higher and sprint with a lower gravity.

In addition, you have the possibility of associating the reality reinforcements as you wish during the game. You can also restart them to get better options.

Fortnite Chapter 4: New Skins available

Geralt de Riv is undoubtedly one of the most noticed skins on Fortnite Chapter 4. However, you will not be able to recruit it until later in the game. You will nevertheless have access to many outfits during season 1. Apart from the hero of the Witcher trilogy, you can also unlock:

  • The timeless;
  • Doom Slayer (from the License Doom);
  • Dusty;
  • Helsie;
  • Nezumi;
  • Massai ..

As soon as the combat pass is purchased, you will immediately receive the Selene skin. You will have, on the other hand, win the other skins.

Fortnite migrates on Unreal Engine 5 for chapter 4

With Chapter 4, Fortnite adopted the latest version of Unreal Engine. The result is really impressive on the most efficient platforms of the moment (Xbox Series X, PC, PlayStation 5…). Besides, the rendering even surprises gamers not very sensitive to the genus Battle Royal.

The change is particularly visible in vegetation, details, lighting and reflections on water.

As a reminder, Fortnite Chapter 4 is the first game to benefit from the Unreal Engine 5.1. This exclusivity is rather logical, because the graphic engine is also signed Epic Games. It stands out in particular by new Nanite technology to improve visual fidelity by increasing the number of polygons.

The lights are also more realistic thanks to the Ray Tracing system.